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  <title>QPolygonF Class Reference</title>
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<h1 align="center">QPolygonF Class Reference</h1>
<h3 align="center">[<a href="qt_gui.html">qt.gui</a> package]</h3>
<h3>Constructor</h3>
<ul>
<li><div class="fn"/><b>void QPolygonF()</b></li>
<li><div class="fn"/><b>void QPolygonF(QPolygon a)</b></li>
<li><div class="fn"/><b>void QPolygonF(QPolygonF a)</b></li>
<li><div class="fn"/><b>void QPolygonF(QRectF r)</b></li>
<li><div class="fn"/><b>void QPolygonF(List v)</b></li>
<li><div class="fn"/><b>void QPolygonF(int size)</b></li>
</ul>
<h3>Constructor Properties</h3>
<ul>
<li><b>prototype</b>: The QPolygonF prototype object</li>
<li><div class="fn"/><b>List fromList(List list)</b></li>
</ul>
<h3>Prototype Object Properties</h3>
<ul>
<li><div class="fn"/><b>void append(QPointF t)</b></li>
<li><div class="fn"/><b>QPointF at(int i)</b></li>
<li><div class="fn"/><b>QRectF boundingRect()</b></li>
<li><div class="fn"/><b>int capacity()</b></li>
<li><div class="fn"/><b>void clear()</b></li>
<li><div class="fn"/><b>QPointF constFirst()</b></li>
<li><div class="fn"/><b>QPointF constLast()</b></li>
<li><div class="fn"/><b>bool contains(QPointF t)</b></li>
<li><div class="fn"/><b>bool containsPoint(QPointF pt, FillRule fillRule)</b></li>
<li><div class="fn"/><b>int count()</b></li>
<li><div class="fn"/><b>bool empty()</b></li>
<li><div class="fn"/><b>bool endsWith(QPointF t)</b></li>
<li><div class="fn"/><b>List fill(QPointF t, int size)</b></li>
<li><div class="fn"/><b>QPointF first()</b></li>
<li><div class="fn"/><b>int indexOf(QPointF t, int from)</b></li>
<li><div class="fn"/><b>QPolygonF intersected(QPolygonF r)</b></li>
<li><div class="fn"/><b>bool isClosed()</b></li>
<li><div class="fn"/><b>bool isEmpty()</b></li>
<li><div class="fn"/><b>bool isSharedWith(List other)</b></li>
<li><div class="fn"/><b>QPointF last()</b></li>
<li><div class="fn"/><b>int lastIndexOf(QPointF t, int from)</b></li>
<li><div class="fn"/><b>int length()</b></li>
<li><div class="fn"/><b>List mid(int pos, int len)</b></li>
<li><div class="fn"/><b>void move(int from, int to)</b></li>
<li><div class="fn"/><b>QPolygonF operator_assign(QPolygonF other)</b></li>
<li><div class="fn"/><b>bool operator_equal(List v)</b></li>
<li><div class="fn"/><b>void pop_back()</b></li>
<li><div class="fn"/><b>void pop_front()</b></li>
<li><div class="fn"/><b>void prepend(QPointF t)</b></li>
<li><div class="fn"/><b>void push_back(QPointF t)</b></li>
<li><div class="fn"/><b>void push_front(QPointF t)</b></li>
<li><div class="fn"/><b>void remove(int i)</b></li>
<li><div class="fn"/><b>int removeAll(QPointF t)</b></li>
<li><div class="fn"/><b>void removeAt(int i)</b></li>
<li><div class="fn"/><b>void removeFirst()</b></li>
<li><div class="fn"/><b>void removeLast()</b></li>
<li><div class="fn"/><b>bool removeOne(QPointF t)</b></li>
<li><div class="fn"/><b>void replace(int i, QPointF t)</b></li>
<li><div class="fn"/><b>void reserve(int size)</b></li>
<li><div class="fn"/><b>void resize(int size)</b></li>
<li><div class="fn"/><b>void setSharable(bool sharable)</b></li>
<li><div class="fn"/><b>int size()</b></li>
<li><div class="fn"/><b>void squeeze()</b></li>
<li><div class="fn"/><b>bool startsWith(QPointF t)</b></li>
<li><div class="fn"/><b>QPolygonF subtracted(QPolygonF r)</b></li>
<li><div class="fn"/><b>void swap(QPolygonF other)</b></li>
<li><div class="fn"/><b>QPointF takeAt(int i)</b></li>
<li><div class="fn"/><b>QPointF takeFirst()</b></li>
<li><div class="fn"/><b>QPointF takeLast()</b></li>
<li><div class="fn"/><b>List toList()</b></li>
<li><div class="fn"/><b>QPolygon toPolygon()</b></li>
<li><div class="fn"/><b>void translate(QPointF offset)</b></li>
<li><div class="fn"/><b>QPolygonF translated(QPointF offset)</b></li>
<li><div class="fn"/><b>QPolygonF united(QPolygonF r)</b></li>
<li><div class="fn"/><b>QPointF value(int i)</b></li>
</ul>
<h3>Instance Properties</h3>
<p>QPolygonF objects have no special properties beyond those inherited from the QPolygonF prototype object.</p>
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